![]() Grinding for money unlike before gives no CG or anything in particular to even look at, I feel like I'm on a clicking sim farming money. Essentially you'll hit the Feast section of the game and the H-Content dries up super fast. The biggest gripe by far and away would be speeding up the quests and removing the 'drought' periods from the game. Even worse is that since he's so easily passed up, he has no interactions whatsoever past the Orc Raiding nonsense. I think it should be more apparent with a line saying "If I want to help him I'll need to be accepted into the Tribe". The game tells you he will be executed but there's not really any lines of dialogue to suggest HOW to help him. You can go Dom OR Sub as long as either stat is >10 (for example). I'd much prefer the earlier game option of picking based on a minimum stat requirement. I think unless you go for Rockgrid's Feast, it's not even possible to get the flip to happen since you HAVE to have Dom>Sub to get the Dul unlock for that scene. The big problem is that (at least to my knowledge), there's VERY few Dom points you can even get at that point in the game. Essentially for you to get the Deal with Ornshakar you must be a Sub main, then flip within the following quests to be Dom prior to dealing with Dul. grievances about the game.įirstly I don't much care for how there's the hidden indicator of If statements aka "If Dom, then Yes" for scene unlocks. It's a shame the development takes as long as it does, I mean the update prior to this was nearly a year ago- which is pretty insane since I do hope to see it finished one day. The release has just been sent to patrons! It will be out for $5 backers in a few days, and released publicly in a week.This is by far and away one of my favorite games and I've been following it as long as I can remember. Hopefully this will give you more clarity on the consequences of your actions and better way to execute the different mechanics of the game. There is a completely new equipment and crafting menu too. You can now better see her stats, from sub to dom points, to strength and other things, to the relationship points you have with different characters. We changed the menus and GUI of the options in Sabia's tent. If you save in the orc camp screen your saves should be safe from any changes we do. This is a new system so changes might happen to it, so PLEASE DO NOT save on the new map screen. New Maps: You'll be able to see an interactive part of the world map we previewed in the game that was applied to earlier content too. We'll leave you to discover it in the game, but we'll say that it adds another layer of consequences to all your past decisions. ![]() This includes a brand new system that we have yet to introduce in a preview post. Army Raiding System Introduction: Now that Sabia has gained control of forces, she'll be able to take the next significant step. The newly balanced system will make battles more varied and more fun. There's a new resource to manage, plus we responded to complaints that the system didn't include enough information about available attacks. Battle System Revamp: We increased the complexity of the combat system last time, but with this update we've completed the redesign. Makhor Content: After leaving you on a cliffhanger with the Makhor last time, we'll give you plenty of answers and scenes with the new character. Though we intend for most future content to be obtainable by most saves, we also think it's important for player choices to grant unique rewards sometimes. Unique Captain Content: Player choice of Captain will have an increased effect, with new events, troops, and sex scenes. 5 new CGs with 9 unique scene variations, that add or change content depending on your choices. KINGDOM OF DECEPTION 0.5.0 - A full update of content aside from the whole game coding revamp. While you try it, we are still open for suggestions and feedback we can use for its further development. We coded and added the main frame of it, but we will increase its complexity with time. 3) The new raiding system is still a work in progress. 2) We have balanced the new combat system multiple times during the beta testing, but we are still working on it, so please do provide feedback and if you feel certain options are used more than others. A few important notes before the full release list: 1) Old saves do not work for this version so you need to do a full restart. We've set things up so that future updates will not break previous saves, which was one of our goals for this release. We're pleased to announce that Kingdom of Deception 0.5.0 has been released to patrons! This one is a major update that requires starting a new save, because we reworked all the game's core systems.
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